IJEE

Vol 31-3

Contents

Abstracts

 

Special Issue

Innovative Methods of Teaching Engineering

Guest Editor

Francisco José García-Peñalvo, University of Salamanca, Spain

Ricardo Colomo-Palacios, University Carlos III of Madrid, Spain

 

 

Ahmad Ibrahim

Editorial

 

 

Francisco José García-Peñalvo and Ricardo Colomo-Palacios

Guest Editorial

 

Ana Belén González Rogado, Ana María Vivar Quintana and Izaskun Elorza

Mobile Technology in Academic Laboratories in Engineering

 

Noemí  Merayo, Guillermo de las Herad, Juan C. Aguado, Ramón J. Durán Ignacio de Miguel, Patricia Fernández, Rubén M. Lorenzo and Evaristo J. Abril

The Software Application AIM-Mobile Learning Platform to Distribute Educational Packets to Smartphones

Quang Tuan Le, Akeem Pedro, Chung Rok Lim, Hee Taek Park, Chan Sik Park and Hong Ki Kim

A Framework for Using Mobile Based Virtual Reality and Augmented Reality for Experiential Construction Safety Education

Gonzalo Esteban, Camino  Fernández, Miguel A. Conde and Vicente Matellán

Learning Systems through Haptic Simulators—A Domain Expertise Approach

David Fonseca, Ernest  Redondo, Sergi Villagrasa and Xavier Canaleta

Assessment of Augmented Visualization Methods in Multimedia Engineering Education

Daniel Rodríguez-Cerezo, Antonio Sarasa-Cabezuelo, Mercedes Gómez- Albarrán and José-Luis Sierra

User-Centered Development of Generative Educational Systems  for Computer Engineering: The Evaluators Case Study

P. Molins-Ruano, C. González-Scaristán, F. Díez,  P. Rodriguez and G. M. Sacha

An Adaptive Model for Computer-Assisted Assessment in  Programming Skills

Lasse Hakulinen

Using Alternate Reality Games to Teach Computer Science  Concepts— Case: Stop Toilworn  Diamond

 

Michel Galaup, Frederic Segonds, Catherine Lelardeux and Pierre Lagarrigue

Mecagenius®: An Innovative Learning Game for Mechanical Engineering

 

F. J. Blanco, B. Curto, V. Moreno, K. Pittí  and J. F. Rodríguez-Aragón

Improving Robotics Teaching in the Computer Engineering Degree   through the  Action-Research Approach

Jorge de la Torre Cantero, José  Luís Saorín, Dámari Melian and Celine Meier

STELLA 3D: Introducing Art and Creativity in Engineering Graphics Education

Jorge  Martín-Gutiérrez, Melchor  García-Domínguez,  Alejandra Sanjuán-Hernanpérez,  Cristina  Roca-González and Jesús Romero-Mayoral

Improving the Teaching-Learning Process of Graphic Engineering  Students Through Strengthening of their Spatial  Skills

Á. Fidalgo-Blanco, D. Lerís, M. L. Sein-Echaluce and F. García

Monitoring Indicators for CTMTC: Comprehensive Training Model of the Teamwork Competence in Engineering Domain

Carlos López, Raúl  Marticorena, José  Francisco Díez-Pastor and César Ignacio García-Osorio

Acquisition of Transferable Skills Associated with Software Maintenance and Development Using Tools for Versioning and Task Management

Antonio Balderas, Juan Manuel Dodero, Manuel Palomo-Duarte and Iván Ruiz-Rube

A Domain Specific Language for Online Learning Competence Assessments

 

Vanja Čok, Nuša Fain, Nikola Vukašinović

and Roman Zˇ   avbi

Multicultural Issues of Product Development Education in Virtual   Teams

 

 

Maria José  Casañ, Nélida Hierro, Nikolas Galanis, Enric Mayol and Marc Alier

Improving the way to Communicate Learning Activities to an   Informal Learning Collector

 

M. Á. Conde, F. García, C. Fernández-Llamas and A. García-Holgado

The Application of Business Process Model Notation to describe a Methodology for the Recognition, Tagging and Acknowledge of Informal Learning Activities

Enayat Rajabi, Miguel-Angel Sicilia, Salvador Sanchez-Alonso and Juan Manuel Dodero

Interlinking Educational Data: An Experiment with Engineering-related Resources in GLOBE

Miguel Morales Chan, Rocael Hernández Rizzardini, Roberto Barchino Plata and José  Amelio Medina

MOOC Using Cloud-based Tools: A Study of Motivation and Learning Strategies in Latin America

 

Guide for Authors